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AI Insights · Timothy · April 2023

Top 5 2D Realistic Games on iOS in Brazil: Q1 2023 Performance

Discover the performance of the top 5 2D realistic games on iOS in Brazil during Q1 2023, including their download trends, revenue, and active user metrics.

Top 5 2D Realistic Games on iOS in Brazil: Q1 2023 Performance

The first quarter of 2023 saw interesting trends in the performance of the top 5 2D realistic games on iOS in Brazil. Here’s a detailed look at their weekly downloads, revenue, and active user trends.

8 Ball Pool™ from Miniclip.com maintained a relatively steady revenue stream, starting the quarter at around $24.7K and ending at approximately $15.9K. Weekly downloads fluctuated, peaking at 67.4K in the first week of January and tapering off to 43.9K by the end of March. Active users hovered around the 1.2M mark at the beginning of the quarter, dropping to about 1.06M by the end.

Woodoku - Wood Block Puzzles by Tripledot Studios experienced a surge in downloads, reaching a high of 25.3K in late February before declining to 11.7K at the end of March. Revenue for this period was minimal, with the highest weekly revenue being $61 in late January. Active users remained relatively stable, starting at 112.8K and ending at around 98.6K.

Dream League Soccer 2024 from First Touch Games Ltd. saw a decrease in revenue from $15.2K in the first week of January to $6.7K by the end of March. Weekly downloads showed a similar trend, starting at 20.8K and dropping to 11.9K. Active users also saw a decline, from 179K at the beginning of the quarter to approximately 124.7K by the end.

CodyCross: Crossword Puzzles by Fanatee saw a consistent but modest revenue stream, peaking at $127 in mid-March. Downloads fluctuated, with a high of 15.5K in early January and settling around 10.2K by the end of March. Active users remained steady, starting at 39.7K and ending at around 30K.

Evony by TOP GAMES INC. experienced varied revenue, starting at $25.3K in early January and peaking at $33.9K in the last week of March. Downloads began at 17.1K and saw a notable dip to 5.4K in mid-February before recovering to 10K by the end of March. Active users started at 43.9K, dropped to a low of 22.7K in mid-February, and ended the quarter at 32.3K.

These insights highlight the dynamic nature of the mobile gaming market in Brazil. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023